![]() In fact, it's very inadvisable to take morphine repeatedly like demonstrated in the game, as it's an opioid, and will cause very debilitating addiction if the body becomes familiar enough with it to be dependent on it to function. ![]() Real morphine takes about twenty minutes to take full effect when injected intravenously as done in-game, and lasts for anywhere between three and seven hours, meaning that one shot of the drug should be able to last Simon at least half of the game at the very least.Though considering the entire game in-story is Simon's own writing, this is likely all but intentional. There are many ways in which this is unrealistic. Artistic License – Medicine: Morphine is treated as standard health restorative item in the game, and is intended to be taken whenever Simon's health goes low enough to instantly get him back to fighting shape, while also rapidly restoring his stamina in the process, though taking more than one in a short period of time and overdosing will cause temporary blurred vision and a swaying crosshair.As intentionally stifling as Simon's inventory can be, your ammo reserves will not take up valuable bag slots, no matter how much you've got hoarded on you at any given time.The unlockable gas mask is not lost along with the rest of Simon's inventory after the train crash, due to it technically not going into any of your bag slots.Since Simon will get killed if he runs over to the Doctor and the Suiciders drop pistol ammo when killed, this is to ensure that Simon doesn't run out of ammo and make the fight unwinnable. During the fight against the Doctor, Simon will get attacked by Suiciders entering from the entrance of the attic.They can be found in levels or received for doing certain things, such as getting an Easter Egg or finishing certain endings. ![]()
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